This sketch of a ‘4D’ story grid shows all the defined spatial parameters of a given story. In this case there are 9x subspaces. Observer movement traverses the spatial grid in extra-temporal transitions so that a traditional camera becomes a meta-camera with a noninertial frame of reference, which transitions demonstrate the separability of time as a coordinate within the story system.
This original research posits: ‘Fictitious forces’ may include those forces acting upon an entity-chain event (the depiction thereof) as previously described by formal film language’s camera technique. In a sense which is borrowed from special relativity physics, ‘fictitious forces’ are to be understood in all cases as those subjecting “bodies in non-inertial reference frames to so-called fictitious forces (pseudo-forces); that is, forces that result from the acceleration of the reference frame itself and not from any physical force acting on the body. Examples of fictitious forces are the centrifugal force and the Coriolis force in rotating reference frames.” (Wikipedia contributors. "Frame of reference." Wikipedia, The Free Encyclopedia. Wikipedia, The Free Encyclopedia, 2 Jan. 2019. Web. 20 Feb. 2019.)
Adaptation of physics logic to film first developed as a logical framework for traversing narrative space in 360 VR by Catherine Rehwinkel in 2016.