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Catherine Rehwinkel

NARRATIVE
  • home
  • VIDS.
  • PERSPECTIVE DESIGN
  • WRITING
  • ITP NYU
  • DRAWN
  • ME

FUTURE INTERFACES: FINAL PRESENTATION PROPOSAL

October 1, 2015

I want to present my fourth-dimensional interface as a science-fictional scene: I will pass out screenplay pages which invite the class to engage as actor and audience.  The scene will be: 

Me as myself defending my incremental-tech interface to my (fictional) doctoral dissertation committee at MIT.  

the (fictional) incremental technology is based on a (fictionally) pre-existing technology which is: 

 a redundancy/guidance technology for commercial and military jet pilots to physically sense micro-satellite-transmitted streams of "fourth-dimensional" signals. These signals are 'tunable' to different frequencies which are mapped to different types of entropic activities and historical event streams such as: 

flocks of geese/migration pathways

high traffic areas/areas marked for non-commercial flight paths

Gult Stream edges & other weather systems

Additionally, the ghosting signal of a single high-entropy event may be sensed equivalently to a stream of billions of low-entropy.  Users (normally pilots or soldiers) can set their resolution thresholds to differentiate types of signals or just to sense every entropy stream as a continuous universal signal.  The use depends on the user's need for discernment. 

The incremental technology I will be presenting will be for pedestrian/individual consumer use. If someone wants to sense where they are most likely to have a credit card transaction on their walk through the city - that is a universal entropy signal which can be sensed as a haptic density in space/midair. 

INSPIRATION LINKS & RESEARCH AVENUES

Omer Shapira's 4D video game was a huge inspiration for me when I glimpsed it at the 2014 ITP Spring Show: http://omershapira.com/portfolio/horizon-a-4d-game/

At the 2015 ITP Spring Show Sagar Mohite also made a 4D game: 

LinkNYC and the specter of ubiquitous data collection: http://www.link.nyc/

The Haptec bike I developed Fall 2014 with Sam Sadtler and Marc Abbi-Samra. 

The concepts of relative geography & absolute geography

3d probability densities in real space - data visualization art project:

http://dataphys.org/list/behavioral-landscapes/

The Cartographer's Map

THE PRESENTATION

This is a proposal for an incremental use-innovation for an initially militarized technology designed for commercial and military aircraft which the main character (played by a fictional, future me) seeks to turn it to public use as a way to use/mediate/invert Big Data collection and surveillance (versus militarization/industrialization). 

Dissertation committee questions may be centered around: 

lack of a case for immediate economic use is not immediately apparent,  

Insurance risk assessment

Security issues

The potential social amplification effects from immediate, universally accessible information.  

 

In Future Interfaces
← DATA CENTERS, VOD, META DATA, ENERGYROUGH SCHEMATIC OF FILM AS PRODUCT →

PORTFOLIO

Featured
benchwarmers_empty.png
Mar 2, 2021
'DAILY' POST: found materials during rare system subfolder reorg
Mar 2, 2021
Mar 2, 2021
DOCUMENTARY_TITLE_DESIGN.png
Mar 2, 2021
Instructions for Conserving an Ecosystem
Mar 2, 2021
Mar 2, 2021
SPACE_TIME2.png
Feb 27, 2021
ALTERNATE TIMELINES
Feb 27, 2021
Feb 27, 2021
Dec 29, 2020
SITUATIONAL KNOWLEDGES: MY ROAD TO VR PODCAST INTERVIEW
Dec 29, 2020
Dec 29, 2020
VR_Grid_transition_mockup.png
Mar 5, 2019
Nth OBSERVATIONAL PERSPECTIVE ON PHYSICALIZED DATA ARCHITECTURE
Mar 5, 2019
Mar 5, 2019
Feb 21, 2019
Perceptual Time Cube
Feb 21, 2019
Feb 21, 2019
MASTER'S THESIS PRESENTATION: Camera, Chronology, Causality: a Calculus of Cinema
Feb 20, 2019
MASTER'S THESIS PRESENTATION: Camera, Chronology, Causality: a Calculus of Cinema
Feb 20, 2019
Feb 20, 2019
Product Autopsy Final (31).jpg
Feb 20, 2019
WEIGHING MASS MEDIA: NETFLIX AND CHILLO-WATT HOURS
Feb 20, 2019
Feb 20, 2019
Feb 20, 2019
SKETCH FOR A SCREENWRITING SYSTEM ADAPTED TO' 4D STORY SPACE'
Feb 20, 2019
Feb 20, 2019
spatiotemporal_VR_scene_transition.jpeg
Feb 20, 2019
Sketch for a story-space grid which treats time as a separable coordinate; time as an aspect of a 'fictitious force'.
Feb 20, 2019
Feb 20, 2019
Featured
benchwarmers_empty.png
Mar 2, 2021
'DAILY' POST: found materials during rare system subfolder reorg
Mar 2, 2021
Mar 2, 2021
DOCUMENTARY_TITLE_DESIGN.png
Mar 2, 2021
Instructions for Conserving an Ecosystem
Mar 2, 2021
Mar 2, 2021
SPACE_TIME2.png
Feb 27, 2021
ALTERNATE TIMELINES
Feb 27, 2021
Feb 27, 2021
Dec 29, 2020
SITUATIONAL KNOWLEDGES: MY ROAD TO VR PODCAST INTERVIEW
Dec 29, 2020
Dec 29, 2020
VR_Grid_transition_mockup.png
Mar 5, 2019
Nth OBSERVATIONAL PERSPECTIVE ON PHYSICALIZED DATA ARCHITECTURE
Mar 5, 2019
Mar 5, 2019
Feb 21, 2019
Perceptual Time Cube
Feb 21, 2019
Feb 21, 2019
MASTER'S THESIS PRESENTATION: Camera, Chronology, Causality: a Calculus of Cinema
Feb 20, 2019
MASTER'S THESIS PRESENTATION: Camera, Chronology, Causality: a Calculus of Cinema
Feb 20, 2019
Feb 20, 2019
Product Autopsy Final (31).jpg
Feb 20, 2019
WEIGHING MASS MEDIA: NETFLIX AND CHILLO-WATT HOURS
Feb 20, 2019
Feb 20, 2019
Feb 20, 2019
SKETCH FOR A SCREENWRITING SYSTEM ADAPTED TO' 4D STORY SPACE'
Feb 20, 2019
Feb 20, 2019
spatiotemporal_VR_scene_transition.jpeg
Feb 20, 2019
Sketch for a story-space grid which treats time as a separable coordinate; time as an aspect of a 'fictitious force'.
Feb 20, 2019
Feb 20, 2019
 

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